RoR Changes
Overall
Add market-to-market land trade
Multiply trade gold regen rate by 5
Farm upgrades increase the farming rate by 0.05f/sec each
Tool Age
Add wooden shield upgrade (50f 100w at pit for +1 infantry PA - all civs)
Move improved bowman as an upgrade for tool bowmen, to balance out wooden shield.
Reduce tower cost to 100 stone.
Bronze Age
Free short sword upgrade. (short swordsmen would only require the axe upgrade)
Add iron pellets tech for slingers (+1 attack, +2 range)
Give "javelin" chariots 2 armor
Increase camel bonus vs chariots to +8, vs cataphracts to +12.
Increase minimum range of STs to 6
Iron Age
Remove tower shield, so iron-age infantry keeps the same amount of shielding.
Decrease legion hps to 120.
Increase cataphract armor/shielding to 7/3
Increase minimum range of siege weapons to 6
Civilizations
Greek
Change boat bonus to +30% boat (all boats, real 30%) speed
Add +2 slinger range
Carthaginian
Replace transport bonus with -20% tool, bronze and iron age advancement cost
Choson
Change swordsman bonus to +50% swordsman HP (+30 SS, +35 BS, +40 LS, +60 LGN)
Change tower bonus to +2 damage
Shang
Remove camels, nobility and scythes
Add ballistics and ballista towers
Add +20% ballista tower RoF bonus
Persian
Add artisanship and coinage to their tech tree
Phoenician
Increase woodcutting bonus to 25%
Remove Slinger and Cavalry
Hittite
Reduce warboat bonus to +2 range
Add improved bowmen and slingers
Remove camels and elephants
Palmyran
Reduce villie cost to 70f
Replace their +12.5% camel speed bonus with +2 camel, cav and hcav damage
Add craftsmanship, coinage and helos but remove chariots
Sumerian
Remove siege RoF bonus
Roman
Add guard towers
Replace -15% building cost bonus with +50% siege RoF bonus
Egyptian
Replace +45% gold mining rate bonus with -20% building cost bonus
Macedonian
Add +45% gold mining rate bonus
Assyrian
Add improved bowmen
Yamato
Add full temple